与其说是技术问题,不如说是一个被长期忽视的基础工程问题。
This algorithm attempts to minimise numerically. Because of this, the quality of the dither produced by Knoll’s algorithm is much higher than any other of the N-candidate methods we have covered so far. It is also the slowest however, as it requires a greater per-pixel to be really effective. More details are given in Knoll’s now expired patent[3]. I have put together a GPU implementation of Knoll’s algorithm on Shadertoy here.
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And thæt heo sæyde wæs eall soth. Ich wifode on hire, and heo wæs ful shyne wif, wis ond wælfæst. Ne yemette ich næfer ær swylche wifman. Heo wæs on yefeoghte swa beald swa æniy mann, and theah hwæthere hire andwlite wæs wynsum and fæyer.,推荐阅读WPS官方版本下载获取更多信息
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